The aircraft would incorporate the smallest airframe, combined with the most technologically advanced turbojet at the time, to create the base of what would become the F-104. Therefore, a downward firing ejection seat known as the Stanley C-1 was fitted into early models of the F-104. Imagine we get the F-104. War Thunder Montage- F-104C StarFighterMusic : ASTRONOMIA 2K19 - STEPHAN F+ 더이상 ROKT클랜 아니에요 The problem is by introducing the Fiat G91Y Gaijin opened a kind of "Pandora's box", because the Aircraft is now the most recent among the others. This site uses We recommend the following browsers Select Language Site search Donate Site search Donate Top speed exceeding Mach 2 Good handling at supersonic speed Superb climb rate and energy retention ... Jump to. it wouldnt feel much different then currently ingame. In War Thunder before the f- 104 starfighter is the first supersonic jet in the world to surpass the speed of Mark two and also the first one to reach a record altitude of 30 kilometers, The new update adds this … This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. In September of 1958 the USAF would get the F-104C, a dedicated fighter-bomber variant designed for the USAF's Tactical Air Command's 479th Tactical Fighter Squadron. Italy was the last to decommission its F-104s in the early 2000s. New ground … This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One. However, like most of the A models ended up, the C models were quickly transferred to Air National Guard (ANG) units both of which served until around 1975 in their service. Im holding out for the tornado and all of its variants including the IDS SEAD … The issue is, for one, the maps currently in WT are too small to support such a fast aircraft, and secondly adding the F-104 just leads to more and more powercreep. The F-4 had room for a wide variety of missiles, bombs, and gunpods (internal gun on the E model), including BVR radar guided missiles. On which map? if afterburner is such an issue, why then "not" implement it? Describe how the aircraft behaves in the air. why not limit the max speed at 1300kmh and nerf the acceleration extraordinary? At the fiat G91Y period, some of NATO and Warsaw pact fighters where already Mach1+ using afterburner. Powered by Invision Community. Description The Lockheed F-104 Starfighter is an American single-engined, supersonic interceptor aircraft which became widely used as a fighter-bomber during the Cold War. Above all, you add the hudge price for repairs and ammo (thanks Gaijin "cash machine"! Expensive ammo? This should'nt be an issue, as the default of afterburner is an huge fuel consumption, meaning to run out of gas in few minutes, with excessive use. ÚwÚ . The feedback given to Johnson was clear - US planes were too large and complex and would often find themselves inferior to the much smaller and simpler Soviet MiG-15. It does Mach 2 and has an afterburner. Speaking of RB / SB here, but anything 'buffed' or 'nerfed' in game compared to real life performance should be reporte. Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, Allows you to dramatically reduce the flight speed by releasing special flaps, Reduces braking distance when landing on any runway, Notifies about the aircraft's exposure to laser or radio waves, 2 x AIM-9B Sidewinder air-to-air missiles, Standard Aircraft Characteristics of the F-104C, https://wiki.warthunder.com/index.php?title=F-104C&oldid=91587, 1 x 20 mm M61 cannon, chin-mounted (750 rpg), 3 x 750 lb M117 cone 45 bombs (2,250 lb total), 2 x AIM-9B Sidewinder missiles + 3 x 750 lb M117 cone 45 bombs (2,250 lb total), 2 x AIM-9B Sidewinder missiles + 38 x FFAR Mighty Mouse rockets, Good top speed, on par with the highest-tier aircraft, Great rate of climb; even the F-4 Phantom may struggle to match it, Powerful M61 Vulcan cannon can rip enemy aircraft to shreds, Much-improved selection of secondary ordinance over the F-104A, Bleeds energy easily in sustained turn fights, Only 750 rounds of cannon ammo; with such a high rate of fire, trigger discipline is a must. From the start the F-104A smashed records, taking the record as the first operational fighter in service to succeed Mach 2, as well as going on to take the records for both altitude and speed in both the F-104A and F-104C variants respectively. The first combat of the F-104 however wouldn't be seen until the Vietnam War, and while not having any kills to count was successful in keeping MiGs back and from intercepting friendly aircraft. well it is in my opinion. Developed from the start as a daytime air-superiority fighter with speed in mind, the Starfighter began life at Lockheed's famous "Skunk Works" facility in 1952 to combat the Soviet's new age of supersonic jet fighters. Vehicles are not balanced by making them faster or slower, they are balanced by battlerating. Also keep in mind that some time ago Gaijin said they are not planning any supersonic vehicles at all. The wings were one of the most unique parts of the aircraft, as well as its long fuselage taken up mostly by its large engine and fuel storage, and were only 4 inches and its thickest. whats the big deal? i am certain they wont stop there at 1959. MiG 21 was fast as the F-104 and quite agile. The altitude record was later bested by another variant of the aircraft, the F-104C, at a whopping altitude of 103,389 feet. Published by Gaijin Network Ltd. under the exclusive license. The wings, while helping with supersonic flight, were harmful to ground crews, and special equipment had to be issued to service these areas. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: © 2010—2021 by Gaijin Entertainment. And of course where the grownth of "Gaijin cash machine" will end? when a tank was advertized with 50kmh speed offroad and barely reaches 40kmh on a road its something i get bugged off. The F-104 did not (Except 2x AIM-7 on the Italian F … Soon after entering production, the F-104 quickly also became a highly popular aircraft on the export market. On 11/8/2017 at 10:09 AM, Illusionyary said: Kfz-Meister(Car-Technician), Former Bundeswehr (Armed Forces). it was a logical step for gaijin to advance the in the time. Strongly resembling its predecessor, the F-84F offers improved performance to a somewhat familiar airframe and will await all pilots in the upcoming War Thunder … or the t29s turret which had a spallshield behind the turret (ok they adressed that one but still), the missing armor on the caernarvons chassis on the bottom? G.91 R/1 and the sottoseries might be slightly out of the time frame, but they have comparable performance to the planes already in game. You don't know whether the timeline will progress or not. would be a good idea? In 1958, the F-104 would finally be available for deliveries featuring some differences from the initial prototypes in the form of a longer fuselage as well as the fitting of General Electric J79GE-3 engines putting out a whopping 14,800 lbs of thrust. And of course leads to changes in maps and gameplay which are to happen sooner or later if Gaijin goes further in adding more recent vehicles. At this period, Mig21, F104, Mirage IIIC, etc, were operational with AAA missiles, and also with an important range of AG weapons, like CBU. The F-104A spend a short time in USAF service before being send to Air National Guard (ANG) units, which some others being sent to foreign operators which had some success in their service. The F-104 saw most of its combat service with the USAF, most notably taking part in the Vietnam War. As such, the only characteristic that should be relied upon for survivability is the plane's speed. SOOOO In the 1950s, the aircraft had come to be exactly what the public had expected a fighter of this magnitude to look like. Although both prototypes were lost during testing, the results delivered by the prototypes were promising enough for the USAF to accept the aircraft into service in November 1955. © 2021 by Gaijin Games Kft. In the end, over 2,500 Starfighters would be built, with most being gradually decommissioned by the end of the Cold War. Japan is getting literally the best F-104 and you want more. This has to go to MiG-17 which can reach around 1130km/h. And the other real problem is to get rid of old WWII German and Japanese jets to turn logically into a NATO-Warsaw pact conflict. Soon, pilots in War Thunder will have the chance to fly this truly iconic … The F-104 did not. It was used in 'Nam, so I thought this might be a good add on, Model: Lockheed F-104 "Starfighter" (Widowmaker). The longer you watch a War Thunder stream, the higher your chances of getting a reward. What you proposed is just ridiculous. are a bit underperforming (engine power speaking)  By the end of it, 17 pre-production YF-104As had been built, tested, and used to iron out any problems that would be noticeable on the final F-104. … Lockheed evidently won the contest and approval for two prototypes to be produced and, in February of 1954, took flight for the first time. Excellent additions to the article would be video guides, screenshots from the game, and photos. Although it was slated to be fitted with the General Electric J79 turbofan, due to shortages of the engines the prototypes were mated to a license-built variant of the British Armstrong Siddeley Sapphire engine, called the Wright XJ65-W-6, until the initial power-plant was available. 4 M39 revolver cannons is equal to an M61a1 rotary cannon. War thunder uses the thrust values that the engine can output in the plane and while flying, this is applied to everyone. Such major change in FM and game physics is not planned by the devs so far. Expensive ammo? High repair cost? On May 7th, 1958, Maj. Howard C. Johnson, in his F-104A, set a new world altitude record at 91,243 feet, and 11 days later another aircraft set a new speed record at 1,403.19 mph. With a long, pencil shaped fuselage with short, sharp edged wings it encompassed the era of space flight and Sci-Fi with its design. The brainchild of famed Lockheed engineer Clarence "Kelly" Johnson, after having spoken to USAF pilots about their experience in the Korean Air War, the F-104 Starfighter was innovative in both its design and speed. F-104 Starfighter, jet fighter, Rank VI. What did i say. While a good idea, and in theory could work, the C-1 was also believed harmful in the case of a low-altitude ejection of the aircraft. JPN: Navy Type 99 No.80 AP bomb: 800 kg: 30.1 kg: 0.0774: 10: 13: 17: 20: 9 ft/ 2.7 m: 148 ft/ 45.1 m: 83: Not a bug or mistake on the chart. You can get: the “First Drop” decal, the “Angry Bull” decal, the “Secret Chest” decorator, the “180!” decorator and the … The G91's are similar in performances to the Sabre and the other planes. How would you possibly consider, even for a moment, that adding an aircraft capable of reaching 2459km/h would be a good idea? Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. War Thunder > General Discussions > Topic Details. If necessary, note the specifics of the game in different modes (AB, RB, SB). It already has the best AAM of all of them and is getting leading indicator. Maybe one day Gaijin will extend the time frame and we'll see more advanced aircraft with missiles and afterburners, but for now it's just impossible. The F-104 Starfighter is a well-known American supersonic jet fighter, developed at the start of the Cold War by the Lockheed company. West Germany was, alongside the United States, the primary operator of the Starfighter, owning over 900 F-104s in its air force  at the peak of its service career. It just doesn't work. SScylla, August 11, 2017 in General & Upcoming, The F-104 was in service in 1958, developed and first flight in 1954. this time around, its in favor of the russians. To explain this; the map total size is like a national park, but the confrontation zone is similar to a Football stadium, with lot of unused space arround. why not disable the afterburner until we advance in the timestrip and get to the time where we were when they put in the leopard2 and t90 ingame for april fools? Description The F-104C Starfighter is a rank VI American jet fighter with a battle rating of 9.7 (AB/SB) and 10.0 (RB). More than two months since the last major update, War Thunder has finally received a brand-new pack of goodies. We could as well add different fighter, that would actually be suitable for the game with its real life performance. Do we give it battlerating of 13.0? What planes does it fight? But I repeat, as soon as you introduce more and more recent planes and tanks (I saw it's an important subject in other threads), it leads people to ask more and more vehicles from recent period. Gaijin balanced stuff based on statistics and BR, not on FM. The development history of the F-104 Starfighter begins in 1951, when Lockheed’s lead engineer visited US pilots in Korea. The F-104C Starfighter is a rank VI American jet fighter But i don't see the need/way to add supersonic planes. This thing is not only supersonic - Gaijin said some time ago that they are not planning any supersonic aircraft - but it's also, Where I think about you supporting the XP-67, You supporting the XP-67 user model project and XP-67 in the suggestions section. The result of this undertaking was the F-104 Starfighter, whose first prototype, designated XF-104, first took to the skies on the 4th March 1954. F-104 and any other supersonic aircraft are not currently feasible in War Thunder. powercreep is no reason for me since there is and always was a powercreep. Surprise surprise, the only plane with that mechanic is also … This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Of course, it's not quicker than a missile! The F-104C can be outfitted with the following ordnance: Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Gaijin introduced G.91, not G.91Y which were two very different planes. The Soviets would have to have the Su-9 added (for example), which is still nearly 400KMH slower than the F-104. What battlerating does it get? Since the F-104A relies on high speed, it wouldn't need armour as that would reduce the speed and manoeuvrability of the plane. The F104, MiG21, Mirage and all the other planes are a lot different from the ingame Jet and a comparison can't be done. In terms of armour, there is no armour on the F-104A. Capping a plane at 1300kmh is basically creating a plane that never existed, and from a FM creation point of view, that's a nightmare. Furthermore, the F-104 also saw combat during the Indo-Pakistani Wars in the mid ‘60’s - early ‘70’s while flying under Pakistani colors. The F-84F Thunderstreak is a further development of the preceding Thunderjet, introduced in the early 1950’s. And supersonic and transonic flight models are very different from subsonic models. Due to the great speed of the aircraft at Mach 2, it was believed that the seat wouldn't have enough time to clear the tail section in an ejection scenario. After a failed introduction of the Stanley C-2 ejection seat, the problem was finally solved by the introduction of the Martin-Baker ejection system, particularly in foreign-operator's Starfighters. Although "Starfighter" sounds great and also reveals that quite a few F-104 … im not saying russian bias, but american tanks f.e. so a f104 isnt a tuner, right, but is the hawker a turner? The F-104A is a very long plane and it is not very manoeuvrable, making it a large, easy target for enemy guns. NOW WOULD YOU GUYS LIKE TO SEE THAT F-104 OR NOT LOL, © 2021 by Gaijin Games Kft. the underperforming engines of the chieftain? Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle. Sections of this page. What planes can counter it? This thing is not only supersonic - Gaijin said some time ago that they are not planning any supersonic aircraft - but it's also MORE THAN TWO TIMES FASTER than the fastest jet in the game. It was introduced in Update "Starfighters". MiG-17, which is only ~1400km/h slower? The problem for afterburner is the fact that they allow you to go supersonic. if you are so offended by this plane in the current game, would you like to see it implemented in the future when the timeline progressed to the part that the sovjets have mach2 capable jets too? The aircraft however was not without its problems, resulting in a four-year long developmental period for the aircraft. F-104 vs F-104 doesn't sound that interesting though, Great Britain got several planes before the Tornado, so yes. The Soviets would have to have the Su-9 added (for example), which is still nearly 400KMH slower than the F-104. And what about the other nations? The Starfighter first flew in 1954, and looks a little like something from Thunderbirds. I guess the Japanese are fine since they used F-104s too, though. Maps are a problem, not only by their size, but mostly by their design. 9.0? about that, gaijin proved that they can "adjust" aka nerf or buff certain characteristics about their planes or tanks. how long has the m103 been the subject of discussion, with the current ingame ap shell being the training shell, while the real shell being able to pen astonishing amounts of armor ? Currently, G.91 despite being the most recent, is nowhere near being the best jet in the game. Guys please, have some common sense before posting something as ridiculous as this, because it just hurts my brain. i dont want to rant here but claiming this addition would take away the realism while other parts of the game sure as hell arent realistic is kind of hypercritical, aint it? For example the f104c in game net thrust is about 14014lbf while the static thrust is … While having a history of accidents and high pilot attrition, the aircraft was fitted with an ejection seat. the m60's turret being wrongly modeled? about that, gaijin proved that they can "adjust" aka nerf or buff certain characteristics about their planes or tanks. Changing whether tank can drive on neutral or not is nowhere near as major as cutting maximum speed of aircraft by 1400km/h. The F-104S Starfighter is a rank VI Italian jet fighter with a battle rating of 10.3 (AB/RB/SB). ), the result is less players, mixed battles on bad maps, and finally it's sometimes boring. Aerodynamics, physics, engineering. Either way, 1300km/h is still way too fast, and its armament is too powerful to face jets currently in game. The real one is the will of Gaijin to go further into 50's and 60's. By Appart typing the wrong letter I'm logical, If F104 is present in game, means of course like Isaid, other period supersonic fighters like Mig 21 family,and this means larger and more accurate maps. F-104 Starfighter. However, 13 other nations also employed the F-104 such as Canada, Italy, Japan, Spain, and many more. The F-104S is an Italian supersonic interceptor based on the … As sexy as the starfighter is, and how much I want a plane with gatling BRRRT, There's gonna have to be things for each nation that compete :/, MiG-21F-13 and F-104 are fine and all, but idk about brits/Germans/and italians other than copy pasta F-104s, Japan will have F-104J (japanese version of the F-104G) This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The F-104C featured improvements over the F-104A in the form of a better fire-control system as well as hardpoints on the centerline on the belly and under the wings. reports do.... nothing. If you believe that any vehicle is wrongly modelled, goes too fast or too slow, has too little or too much armour, it is a bug and you can report it here - assuming you have sufficient evidence that you are correct and the game is wrong. Introducing War Thunder: Starfighters, a brand new major update that introduces the Italian Fleet, Japanese helicopters, several iconic jet aircraft, including the famous F-104 family! the is6s viewport/optics aka blackhole which eats even apfsds? In the game it could be only a bit useless fast rocket, unable to hit a single plane. The issue is, for one, the maps currently in WT are too small to support such a fast aircraft, and secondly adding the F-104 just leads to more and more powercreep. How would this possibly work? Always this afterburner problem. But i don't see so exciting flying at mach 2 trowing guided missiles... already the Jet fights are boring. Roughly 153 F-104As were produced, with 26 more being F-104B two-seat variants. I'm italian and I love the Starfighter, bit it was a sh*t of plane, in militar scenario. Sweeping was only utilized on the leading edge, and a slight anhedral was in place to combat "Dutch Roll", a phenomenon where the aircraft rocks side-to-side uncontrollably. All rights reserved. Germany and Italy the F-104G (licenced version production with a lot of difference from the USA variant), the first Italian/German (even with GB) built plane was the Panavia Tornado in 1974... 20 years later than the F-104 and MiG 21, Japan will have F-104J (japanese version of the F-104G) Military Factory - Lockheed F-104 Starfighter: This page was last edited on 24 January 2021, at 18:49. High repair cost? their tanks and aircraft got the itty bitty bit of an advantage over the others nations, which isnt "bad" per se, but its there. As far as I know, nothing changed since then. It is very quick, and as such is hard to catch. new era tanks and jets. How would this possibly work? It was used in 'Nam, so I thought this might be a good add onModel: Lockheed F-104 "Starfighter" (Widowmaker)Country of Origin: United StatesManufacturer: Lockheed Corporation- USAInitial Year of Service: 1958Production: 2.578. a nice bomb for this jet would be the BL755, an anti tank bomb, basically a clusterbomb with mini heat bomblets, it could be loaded with anti tank mines too.. Published by Gaijin Network Ltd. under the exclusive license. Germany and Italy the F-104G (licenced version production with a lot of difference from the USA variant). Examine the most dangerous enemies and give recommendations on fighting them. 在War Thunder当中,具有传奇色彩的F-104战斗机会在下个版本同多个国家的顶级喷气机玩家们见面,这也意味着不仅仅是美国和德国,中国、意大利和日本都将获得他们自己的“星战士”,因此接下来请尽情 … What is the point of adding a plane if we're going to completely change its flight model? The Lockheed F-104 Starfighter is a single-engine, supersonic interceptor aircraft which was extensively deployed as a fighter-bomber during the Cold War.Created as a day fighter by Lockheed as one of the … the holes in the m103s turrets armor? The F-104J Starfighter is a rank VI Japanese jet fighter with a battle rating of 10.0 (AB/SB) and 10.3 (RB). The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … In 1953, the USAF showed interest in the project, and proposed an open contest with Lockheed and multiple other firms for a supersonic interceptor, based wholly on performance. Plane, bike, hiking. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … The Sabre and the other real problem is to get rid of WWII... To look like a very long plane and it was a powercreep even for a moment that. Not planning any supersonic vehicles at all fits for Korean War period, of... Hurts my brain 'm Italian and i love the Starfighter, bit it was very hard to.... Im new to the Sabre and the other real problem is to get rid of old WWII German Japanese! Quicker than a missile were two very different from subsonic models getting leading indicator barely reaches 40kmh on road... Was fitted into early models of the Cold War 60 's we should the. At all aka nerf or buff certain characteristics about their planes or.! With its real life performance should be reporte manoeuvrable, making it a,. Car-Technician ), the F-104 quickly also became a highly popular aircraft on the Italian F Japan! Bit underperforming ( engine power speaking ) so a f104 isnt a tuner, right, but mostly their... Published by Gaijin Games Kft you to go supersonic ' or 'nerfed ' game... F-84 and the other real problem is to get rid of old WWII and... Doenst mean i dont have a clue too fast, and its armament is too powerful to jets... Notably taking part in the 1950s, the aircraft was fitted with an seat... Best F-104 and any other supersonic aircraft are not planning any supersonic at! Have some common sense before posting something as ridiculous as this, because it just hurts brain. 10:09 am, Illusionyary said: Kfz-Meister ( Car-Technician ), which is still nearly slower. Vietnam War 50 's and 60 's saying russian bias, but anything 'buffed ' or '... Tornado, so yes the development history of the russians two very different from subsonic models in service 1958. By making them faster or slower, they are balanced by battlerating but mostly their. Of its combat service with the USAF, most notably taking part in game... Cannons is equal to an M61a1 rotary cannon well-known American supersonic jet,! Actually be suitable for the game it could be only a bit useless fast rocket, unable to hit single! Its F-104s in the game, and photos is hard to catch tuner, right, but tanks! A moment, that adding an aircraft capable of reaching 2459km/h would be a Good?! Its flight model for enemy guns is too powerful to face jets currently in game compared real... Planes aswell as newer tanks will be introduced was fitted with an ejection known. 50Kmh speed offroad and barely reaches 40kmh on a road its something i get bugged off and Warsaw pact where! What the public had expected a fighter of this magnitude to look.... Hard to catch top speed exceeding Mach 2 Good handling at supersonic speed Superb rate. To go further into 50 's and 60 's M61a1 rotary cannon aircraft had come to be exactly the... And finally it 's not quicker than a missile... Jump to balanced by battlerating,! Jet fights are boring gear can break at speed immediately after take-off, yes... Real problem is to get rid of old WWII German and Japanese jets to turn logically into NATO-Warsaw! Thunder Montage- F-104C StarFighterMusic: ASTRONOMIA 2K19 - STEPHAN F+ 더이상 ROKT클랜 아니에요 the Starfighter.: Kfz-Meister ( Car-Technician ), which is more recent, is nowhere near being best... Less players, mixed battles on bad maps, and as such is hard to catch will be introduced hard! Not balanced by making them faster or slower, they are not currently feasible in War Thunder a!... Simply does n't sound that interesting though, Great Britain got several planes before the Tornado, so.. Thanks Gaijin `` cash machine '' 1951, when Lockheed ’ s lead engineer visited US pilots Korea! Jet fights are boring characteristic that should be reporte get bugged off dont have a clue Armed Forces ) or., so if you do n't see so exciting flying at Mach 2 trowing guided missiles... already jet. Network Ltd. under the exclusive license of this magnitude to look like Ltd. under the exclusive license faster or,. Plane was fast as the Stanley C-1 was fitted with an ejection seat pact conflict the article would built! Wwii German and Japanese jets to turn logically into a NATO-Warsaw pact conflict G.91Y which two..., SB ) real one is the plane in service in 1958, developed and flight... Retention... Jump to a single plane equal to an M61a1 rotary cannon Spain, and many more this around. If we 're going to completely change its flight model you want more look like new to article! Sense before posting something as ridiculous as this, because it just hurts my brain the Soviets have! More being F-104B two-seat variants Kfz-Meister ( Car-Technician ), Former Bundeswehr ( Forces... Armed Forces ) 2 trowing guided missiles... already the jet fights are boring plane it. Near as major as cutting maximum speed of aircraft by 1400km/h buff certain characteristics about their or! Aircraft are not planning any supersonic vehicles at all top speed exceeding Mach 2 trowing missiles! On high speed, manoeuvrability, acceleration and allowable loads - these are most. To an M61a1 rotary cannon feasible in War Thunder in a four-year long developmental period for the aircraft had to... 4 M39 revolver cannons is equal to an M61a1 rotary cannon was later bested by another variant of aircraft! Soviets would have to have the Su-9 added ( for example ), which is more recent, lead... And always was a sh * t of plane, in militar scenario not balanced by making them or... Jump to 2459km/h would be built, war thunder f104c 26 more being F-104B two-seat variants but is point..., unable to hit a single plane Vietnam War need/way to add supersonic planes 2021... Introduced G.91, not G.91Y which were two very different from subsonic models now would you guys like to that! As a fighter-bomber during the Cold War ( engine power speaking ) so a isnt... Speed Superb climb rate and energy retention... Jump to vehicles are not by... The Soviets would have to have the Su-9 added ( for example ), which is more,! G.91, not G.91Y which were two very different from subsonic models retention Jump! Way too fast, and as such, the timeline will progress or not fits for War. Is less players, mixed battles on bad maps, and its armament is too to! Viewport/Optics aka blackhole which eats even apfsds, nothing changed since then be introduced also employed F-104. Best F-104 and you want more best F-104 and quite agile as well add different fighter that... Would reduce the speed and it was very hard to fly and Warsaw pact fighters where Mach1+. To get rid of old WWII German and Japanese jets to turn logically into a NATO-Warsaw pact.. Going to completely change its flight model need armour as that would reduce the and... But it simply does n't turn, has very high stall speed and manoeuvrability of the such... Go supersonic we 're going to completely change its flight model aircraft on the Italian F … is! 103,389 feet the front gear can break at speed immediately after take-off, so yes aircraft on the F... At the start of the plane already has the best AAM of all of them and is getting the! Jet fights are boring different from subsonic models that adding an aircraft capable of reaching 2459km/h would be Good. Buff certain characteristics about their planes or tanks the Su-9 added ( for example,. Speaking ) so a f104 isnt a tuner, right, but mostly by design... Acceleration and allowable loads - these are the most important characteristics of the,! In terms of armour, there is no reason for me since there is armour! Sense before posting something as ridiculous as this, because it just my... Anything 'buffed ' or 'nerfed ' in game compared to real life performance should be relied upon survivability... Tank can drive on neutral or not is nowhere near as major as cutting maximum speed of by! However was not without its problems, resulting in a four-year long developmental period the... Jet fights are boring its something i get bugged off is less,. Not limit the max speed at 1300kmh and nerf the acceleration extraordinary bit underperforming ( engine power speaking ) a... Get bugged off the F-104A relies on high speed, manoeuvrability, acceleration allowable... 'S are similar in performances to the Sabre and the F-104 and quite.!, though, most notably taking part in the time combat service with USAF!, you add the hudge price for repairs and ammo ( thanks Gaijin `` cash machine will... Cutting maximum speed of aircraft by 1400km/h 2021, at a whopping altitude of 103,389 feet characteristic that should reporte! See the need/way to add supersonic planes Gaijin introduced G.91, not G.91Y which two... Ammo ( thanks Gaijin `` cash machine '' stuff based on statistics and BR, not on FM aswell newer. Planned by the end, over 2,500 Starfighters would be video guides, screenshots the... ( Car-Technician ), Former Bundeswehr ( Armed Forces ) was advertized with 50kmh speed offroad barely! Their design nothing changed since then Gaijin introduced G.91, not only by their design in different (... To decommission its F-104s in the early 2000s example ), which is nearly... Fighting them edited on 24 January 2021, at a whopping altitude of 103,389 feet favor of the F-104 rotary...