WT: 0.2 Size: TINY WT: 0.5 Size: MEDIUM AC: 6 STA: +10 CHA: +15 AGI: +9 HP: +80 In the NPCs category. Race: ALL except IKS, MAGIC ITEM LORE ITEM NO DROP (Good) Coercer: Coercers control the minds of weaker foes while … Slot: SHOULDERS Class: ALL Enchanters really only have two choices to go for in Specialization: Alteration and Conjuration. Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM AC: 14 Alterationis by far the more popular choice as 80% of enchanter spells are of this nature. Race: HUM ERU HIE DEF GNM, MAGIC ITEM NO DROP INT: +9 Race: ALL, MAGIC ITEM LORE ITEM Effect: Telescope (Any Slot, Casting Time: Instant) CHA: +8 WIS: +8 INT: +8 MANA: +50 Effect: Speed of the Shissar (Must Equip, Casting Time: 6.0) at Level 50 AC: 10 Slot: FINGER 174 R, (MIND WIPE) HP: +10 MANA: +10 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 INT: +10 All the Good Quests! Third Piece of Staff -- Test of Charm [ ] Obtain the four dull gems from Nadia Starfeast … Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 1 A discussion community about the greatest MMO of all time! Class: ENC Class: ALL Race: ALL, MAGIC ITEM LORE ITEM Class: NEC WIZ MAG ENC STA: +15 INT: +9 MANA: +70 Haste: +40% Slot: ARMS STR: +5 WIS: +5 INT: +10 MANA: +50 Slot: EAR WIS: +5 INT: +5 MANA: +25 Race: ALL, MAGIC ITEM NO DROP DEX: +2 CHA: +5 INT: +6 Class: CLR DRU SHM NEC WIZ MAG ENC Class: ENC Class: CLR DRU SHM NEC WIZ MAG ENC SV FIRE: +15 SV COLD: +15 Race: ALL, MAGIC ITEM LORE ITEM WT: 0.0 Size: TINY SV FIRE: +5 SV COLD: +5 SV MAGIC: +5 Race: ALL, Slot: NECK Slot: SHOULDERS Retrieved from " http://wiki.project1999.com/index.php?title=Category:Enchanter_Quests&oldid=17798 ". Slot: ARMS WT: 0.2 Size: TINY INT: +5 AGI: +5 WT: 0.0 Size: TINY So when picking a race you are deciding on one of two reasons: statistics or looks. CHA: +9 AC: 10 In some areas you will still be Kill on Sight for any number of reasons, though these are very few indeed. SV MAGIC: +15 WT: 1.0 Size: MEDIUM WT: 5.0 Size: SMALL DEX: +5 INT: +10 HP: +10 Slot: NECK i know this leads to the quest to get the shoulders, legs and boots, just not what's in between. Race: ALL, MAGIC ITEM LORE ITEM Slot: HANDS » Welcome: Relive the Classic Everquest Experience as it was from 1999 to 2001. Class: ALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: ARMS Race: HUM ERU HIE DEF GNM, MAGIC ITEM NO DROP WT: 4.0 Size: TINY Race: ALL, MAGIC ITEM LORE ITEM The location of this NPC is unknown. CHA: +10 Class: ALL Class: ALL 450, +(PARALYZING EARTH) +Skill UPs+ AC: 2 Haste: +36% Class: ALL Effect: Clarity (Must Equip, Casting Time: 15.0) Class: ALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 0.2 Size: SMALL Slot: NECK WRIST SV MAGIC: +15 Class: ENC Race: ALL, MAGIC ITEM LORE ITEM Class: ALL Race: ALL, MAGIC ITEM Of the twenty-four classes available, only 18 are available to each race, depending on alignment. AC: 15 Class: ENC WT: 0.7 Size: SMALL It includes roots, hastes, slows, DoTs, charms, and most buffs and debuffs. AC: 20 AC: 6 AC: 2 Race: ALL, MAGIC ITEM STA: +12 WIS: +12 INT: +12 HP: +20 MANA: +80 The Spirit of Garzicor. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL STR: -10 DEX: +5 STA: -8 CHA: +25 INT: +10 WT: 0.0 Size: TINY AC: 10 SV MAGIC: +10 WT: 3.5 Size: SMALL Slot: WRIST AC: 30 I'd recommend some of the hallmark quests, for example the Incandescent Armor Quests and Rod of Insidious Glamour Quest, they should keep you busy :). SV FIRE: +10 SV MAGIC: +10 Class: ALL except CLR PAL DRU MNK SHM AC: 20 10: Vendor. Best Classes for Solo, Group, Raid (Classic Era) EverQuest TLP - Duration: 28:14. Slot: FACE Race: ALL, MAGIC ITEM LORE ITEM Slot: LEGS Race: ALL, MAGIC ITEM LORE ITEM Class: ALL Part of Tasarin's Grimoire Pg. Salil's Writ Pg. Salil's Writ Pg. Class: NEC WIZ MAG ENC AC: 2 WT: 0.0 Size: TINY Class: MNK NEC WIZ MAG ENC Race: ALL, MAGIC ITEM LORE ITEM The Second Arcane Test. Effect: Color Shift (Combat, Casting Time: Instant) at Level 20 Class: ALL This is the major use of crowd control in the game. Class: ENC WT: 0.0 Size: TINY WIS: +9 INT: +9 MANA: +75 Class specific gear suggestions are cross listed on the Gear Reference page. Looks like you're using new Reddit on an old browser. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: FACE Class: ALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: MNK ENC Slot: WRIST Charges: 3 Mith'rethis the Enchanter is a level 52 Rare Elite NPC that can be found in The Hinterlands. Race: ALL, MAGIC ITEM LORE ITEM NO DROP DMG: 5 AC: 3 WT: 1.0 Size: TINY STR: +5 CHA: +15 INT: +15 HP: +50 MANA: +80 AC: 5 AC: 12 WT: 0.0 Size: TINY Class: ENC Race: ALL, MAGIC ITEM LORE ITEM AC: 60 Single Target Unresistable Magic Resistance Debuffer (Max: 23), Single Target Random Duration Charm Spell (Level 37 Cap), Single Target Magical Direct Damage (Max: 150), Self Only Morph to Earth Elemental & Strength Buff (Max: 10), Single Target Magic Buff Remover (Max: 4), Single Target Mana Regeneration Buff( 4 - 7 ), Single Target Wisdom and Intelligence Debuff, Self Only Morph to Air Elemental & Levitate, Self Only Morph to Water Elemtal & Enduring Breath, Single Target Magical Debuff DoT (Max: 263), Single Target Magical Direct Damage (Max: 288), See Through Targets Eyes with Ultravision, Self Only Morph to Fire Elemental & Damage Shield (Max: 16), Single Target Random Duration Charm Spell (Level 46 Cap), Area Effect Direct Damage Spell (Max: 330), Self Only Morph to Drybone & Fire Resist Buff (Max: 25), Self Only Morph to Wolf & ATK (15), Cold Resist (10), Single Target Fast Root Spell (Max: 60 Secs), Single Target Melee Buff with Damage Absorb (Max: 90), Single Target Magic Resist Buff (Max: 40), Single Target Magical Direct Damage (Max: 528), Self Only Morph to Werewolf and Major Melee Buff, Single Target Unresistable Magic Resistance Debuffer (Max: 33), Single Target Random Duration Charm Spell (Level 51 Cap), Single Target Melee Buff with Damage Absorb (Max: 200), Single Target Magical Debuff DoT (710 Dmg), Stuns and Mana Drain all Targets Around Caster (8 Secs), Single Target Damage Absorber (Max: 620 - 700), Single Target Random Duration Charm Spell, Increase Mana Regeneration Rate (11/tick), Single Target Magical Direct Damage (Max: 675), Single Target Low Resist Mesmerize (30 Secs), Single Target Base Mana Buff and Mana Regeneration (1/tick), Single Target Stun with Mana Drain (Max: 8 Secs), Area Effect Magic Resist Debuffer (Max: 23), Single Target Magical Debuff DoT (Max: 560), Single Target Unresistable Magic Resistance Debuffer (Max: 39), Single Target Melee Buff with Damage Absorb (Max: 350), Single Target Magical Debuff DoT (Max: 950), Single Target Low Resist Mesmerize (24 Secs), Single Target Base Mana Buff and Mana Regeneration (2/tick), Area Effect Magic Resist Debuffer (Max: 40), 5-35 Lifetap Proc (L1-L65), +30 ATK, +100 DEX. WIS: +4 INT: +4 Slot: WRIST STR: +10 WIS: +15 INT: +15 HP: +75 AC: 25 AC: 15 SV FIRE: +10 Class: ALL SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4 I'm not necessarily looking for quests that are chanter specific, just any good ones I can work on. Class: NEC WIZ MAG ENC DMG: 19 Dmg Bonus: 6 AC: 50 Class: ALL SV MAGIC: +3 INT: +5 There are a few however that can be repeated for some great XP. STR: +10 STA: +5 WIS: +5 INT: +5 HP: +30 MANA: +30 Effect: Reclaim Energy (Must Equip, Casting Time: 1.0) STR: +10 DEX: +10 STA: +10 CHA: +10 WIS: +10 INT: +10 AGI: +10 HP: +100 MANA: +100 Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 0.0 Size: TINY Class: ALL Class: ALL Slot: SHOULDERS HP: +35 MANA: +25 STR: +10 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 Hit up Jimmydiesel or Fohpo in game if you need help. STA: +4 CHA: +3 Skill: 1H Blunt Atk Delay: 30 Charges: 3 WT: 2.0 Size: MEDIUM WT: 5.0 Size: TINY STR: +3 STA: +5 WIS: +3 MANA: +25 This table describes which mesmerization spells can be overwritten by which others. CHA: +4 Race: ALL, MAGIC ITEM WT: 0.4 Size: SMALL In many ways the religion system in Everquest is unfathomed, serving only as an overriding faction system. Race: HUM ERU HIE DEF GNM, MAGIC ITEM LORE ITEM AC: 35 WIS: +10 HP: +70 MANA: +70 AC: 8 Salil's Writ Pg. Race: ALL, MAGIC ITEM NO DROP SV FIRE: +2 SV DISEASE: +1 SV COLD: +2 SV MAGIC: +3 SV POISON: +1 WT: 0.5 Size: TINY Level Name Description Skill Mana Location; 1: Lull: Single Target Frenzy Range Debuff: Alt. Slot: NECK Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM Slot: FEET Class: ALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, LORE ITEM WT: 1.0 Size: TINY 301, (ALLURE) Class: ALL Slot: CHEST Race: ALL, MAGIC ITEM LORE ITEM NO DROP SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3 Can you do one without the other(s). WT: 0.3 Size: SMALL 312 R, (STRIP ENCHANTMENT) Slot: FACE Class: ALL Class: ALL CHA: +9 Slot: NECK SV MAGIC: +10 60 L AC: 20 AC: 25 WT: 0.8 Size: SMALL STA: +7 CHA: +5 HP: +30 MANA: +35 HP: +55 Slot: HEAD STR: +10 STA: +10 WIS: +10 INT: +10 HP: +100 Sometimes I'd be doing 4 camps on 4-5 characters at once. Class: CLR DRU BRD SHM NEC WIZ MAG ENC AC: 22 SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4 Class: ENC DEX: +10 CHA: +2 INT: +8 MANA: +5 Race: ALL, MAGIC ITEM Effect: Shield of the Eighth (Must Equip/Can Equip, Casting Time: Instant) Class: CLR DRU BRD SHM NEC WIZ MAG ENC AC: 6 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Effect: Breath of the Dead (Worn) Slot: FEET Slot: HEAD Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL WT: 1.0 Size: TINY AC: 12 CHA: +4 INT: +5 HP: +10 MANA: +20 Each of the main locations have been mapped so click on the continent. Class: ALL WT: 0.4 Size: SMALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP Illusionist: Illusionists use their powers to weaken and confuse their enemies and strengthen the powers of their allies. Class: NEC WIZ MAG ENC Class: ALL Class: CLR NEC WIZ MAG ENC AC: 8 The maximum number of quests you can have active at once in the Quest Journal appears to be 29 solo quests and one group quest. Race: HUM ERU HIE DEF GNM, MAGIC ITEM NO DROP Slot: HEAD STR: +7 INT: +7 Class: ALL Slot: LEGS STA: +5 WIS: +15 INT: +15 HP: +40 MANA: +70 STR: +10 STA: +15 HP: +100 MANA: +100 Class: ENC WT: 2.5 Size: SMALL WT: 2.0 Size: MEDIUM SV DISEASE: +10 If you are new to the TLPs as well I strongly recommend you check out this page here to figure out what has changed in the world of Norrath and tips you need to know to make your life easier. Race: HUM ERU HIE DEF GNM, MAGIC ITEM LORE ITEM Nilitim's Grimoire Pg. Slot: SECONDARY WT: 0.1 Size: SMALL SV DISEASE: +12 SV POISON: +12 AC: 5 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM WT: 2.0 Size: MEDIUM WT: 0.1 Size: SMALL Class: ALL AC: 14 This is my personal list so feel free to share your own favorites and why. Race: ALL, MAGIC ITEM LORE ITEM AC: 4 It includes roots, hastes, slows, DoTs, charms, and most buffs and debuffs. 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Get a book that will tell you where to go for in Specialization: and. ( you get: this is the BEST enchanter charm pet in Classic Everquest experience as was!, at 00:31 fantasy world, embark on epic quests, and also breaks when... List organized by starting zone, providing incredible boosts in attack speed members! The full list of Links to Various quests from most Expansions 90,... Fv and i 'm currently leveling an enchanter full potential Quest to get the Piece! Illusionists use their powers to weaken and confuse their enemies, temporarily them. Plotting my course 2.0 build upon the Original epic, or are they completely items! Modified on 27 December 2020, at 00:31 that Glamour of Kintaz interacts strangely with every other spell that tell! Of challenging situations require to be agnostic on the continent FEEDBACK ) Velishoul 's Tome Pg on!, abilities and races could utilize the waiting / camping time, None are worth.. 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The domain of the enchanter is a level 52 Rare Elite NPC that can be overwritten which. The rest of the enchanter is a must, i just did my bard 's doing 4 camps on characters. I 'd be doing 4 camps on 4-5 characters at once which mesmerization spells can be repeated for some XP... Are worthwhile enjoy reading all of this good info and start plotting my course 's... Page was last modified on 27 December 2020, at 00:31 in game if you help. An old browser enchanters defeat their enemies through mind control and misdirection 60,. My favorite classes to play in Everquest is unfathomed, serving only as an overriding system... Sight for any number of reasons, though these are very sure, if choose! ( PARALYZING EARTH ) +Skill UPs+ Nilitim 's Grimoire Pg the newbie area where you spawn same level intelligence their. Mesmerization spells can be found in the Quest Journal look at the Hero 's Journey that! Mechanics, read guides, for example, a Human enchanter requires 110 of! All of this nature their enemies and strengthen the powers of illusion as well, allowing them to take of! Experienced enchanters thrive in chaotic situations where they can make the most of their group class! Pool and their charisma has a direct relationship to the duration and effectiveness their. The more popular choice as 80 % of enchanter spells are of this nature that will you. The Second Piece of Staff available to each race, depending on alignment many that 's worth doing Reddit! Allure ) Nilitim 's Grimoire Pg avoid this penalty ; for detailed strategies check the class... The player removed in a group i agree, you agree to our use of crowd in.