Kenshi 1 update now uncertain:Here's the kicker: Porting Kenshi 1 to Unreal engine is now way more work than making Kenshi 2, because we have to port assets and make the old stuff work, where for Kenshi 2 we are making the assets from scratch in the Unreal-compatible way. Hi there, here comes another community update on Kenshi. In this video I discuss a post that the developer of kenshi Chris Hunt and CEO of lo-fi Games had released a few days ago discussing some updates for kenshi 2… Kenshi 2 will be set before the first game, a whole 1,000 years earlier, letting Lo-Fi dig into the world's history. Make sure everything works well. Did they say if they were switching to Ogre 2 or staying on Ogre 1? This is when the Old Empire was apparently top dog. From an old development coordinating Trello, it seems that 100% of the core stuff they wanted in there made it into release, and the rest was more lore, missions, some GUI stuff, however this thing was clearly not updated since 2016. ", To get some more definitive feedback we've also put up a poll here: https://www.strawpoll.me/18697532, https://steamcommunity.com/games/233860/announcements/detail/1599265246183370951. By Lo-Fi Games Posted On November 18, 2020. Like was the tech level high enough to have space travel? Definitely focus on the sequal. Just popping in to say that I appreciate you guys for all the work you put into this and how transparent you are chosing to be. Choosing non-aggressive dialogue will eventually lead to asking Red to join the player. Safe to use . UE4 is powerful (though I'm still wondering if they will ever go data-oriented like Unity is), though thank god you specifically mentioned avoiding going EGS exclusive. Kenshi 2 will be different but still the same core game, using the max possible with the newer engine. I voted for focusing on Kenshi 2. It would seem that Kenshi 2, with its set date of 1000 years in the past, will likely be during or just before the tumultuous period wherein Cat-Lon began his more oppressive regime, but not so late as to be at the end of the empire. She can be found in Bark, wandering around the city. Had this been the case, i simply would not buy until out on Steam or Lo-Fi Game website if available. Log in to view your list of favourite games. Or am i wrong and will kenshi 2 hold a bunch of new features like horseback riding, politics and direct player control or whatever. Personally I feel like it would be better to focus on Kenshi 2, which will have exciting new features, new content and world to explore and mechanics to play with, rather than remaking kenshi 1, which would be essentially the same game. I expect more ways to interact with NPCs, graphics and performance improvements, and whatnot. Mod support will be a high priority for us though, so don't worry. Holding you to that non-exclusive. Red is a Unique Recruit. Kenshi 1 release on December 6, 2018, and this game took 12 years to create. Kenshi 2 will be different but still the same core game, using the max possible with the newer engine. Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. <3. Bcuz who doesn't want flowing loin clothes in the desert wind while being chased down by something hungry. And making new game has more options for new funds to finish port later. Original upload 04 February 2020 5:29PM. Granted I don't know too much about the lore, I just loved it when I uncovered the skeleton's backstory and was like whoah, but you could imagine the high before the fall sort of thing. Pushing out some minor features, performance improvements and bugfixing (within the game and engine-based bugs), while mainly working on Kenshi 2.Can't wait so see/play Kenshi 2 though... in 2030? I don't know the engine well enough to say how exactly. Continue Reading. COMMUNITY UPDATE: #39 : Snappy Alignment Modes . Kenshi 1 should remain as it is (exception of updates/optimizations). I am hoping for the same... more Kenshi 1. Personally, im all about Gameplay over Graphics. The likely scenario is "more powerful but more difficult". (To Fix the Hud Transparency) Install Reshade + the preset you wanna use. ", "Other core improvements or small features achieved in Kenshi 2 could also potentially be applied to Kenshi 1 as free updates.". Pirate here, im sorry, im poor. A lot of folks consider some mods to be essential. We'll be monitoring all of the different channels this is posted on so the part about hearing your thoughts is genuinely important, feel free to be detailed. Kenshi is fantastic but with the sequel already in the works it feels a bit moot to "reinvent the wheel" so soon with the first one I think. I appreciate the work that's been put it and the communication you are keeping open with the community. ... help Reddit App Reddit coins Reddit premium Reddit gifts. It's just not worth it. Port be damned, Kenshi is perfect the way it is, work that Kenshi 2 you magnificent bastards. So.... K2 for the win! I think this is a question and conversation between the modders/community and Devs. So it's only useful in regards to game design concept. Choose to be a thief, a bandit, a rebel, a warlord or a mercenary. Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. 10.8MB ; 213-- 21 . Uploaded: 04 Feb 2020 . UiMask By momomo544! Clever guys they are. Find the folder "reshade-shaders", then find the "textures" folder inside. Choose to be a thief, a bandit, a rebel, a warlord or a mercenary. I personally would like the games to play nearly the exact same but with a different world. Will the sequel have the same engine? Cookies help us deliver our Services. Something very similar to the Sequel to Subnautica. You go guys! My most deeply seeded request is to keep it from being an Epic Exclusive. Porting Kenshi and making Kenshi 2 in the end may end up becoming nothing if funds dry out(because scope increases). Also, re: switching to Unreal, I think it's a pretty good move. New comments cannot be posted and votes cannot be cast. 97,459. Lo-Fi's community manager here, we talked a lot about this before the announcement and thought it was best to be super honest on where we're at and the thought process, in addition to getting justifications on technical things directly from Chris and the programming team who know the details better than I ever could. View … The port of Kenshi 1 would be nice but we can always still play it as is. Press question mark to learn the rest of the keyboard shortcuts. Visuals and Graphics. We have started porting Kenshi 1, but I'm not sure whether to finish it because it is a lot of extra work and will delay Kenshi 2, So I'd like some feedback from people. Kenshi 1 will profit alot from the developement in k2 over the spann of the next 2 years. From what I’ve seen on the Vote and from comments so far were pretty happy with Kenshi 1 the way it is now, a port one day might be great, but my broken sometimes weird with floating bodies is the game I absolutely adore, and will never put down and I’m sure a lot of the community can agree with that. I am sure that in the 12 years of development devs would have come up with all kinds of Kenshi world detail that didn't make it into the base game. During October we confirmed our focus on Kenshi 2 before covering ways to get your fix of curated and studio-led Kenshi content, existing events and upcoming. The list goes on, but you've got to stay alive first... Press J to jump to the feed. Later on, do an engine update for 1 and put a "buy us coffee" DLC on the page or something once the sequel is finished. Kenshi 1 update now uncertain:Here's the kicker: Porting Kenshi 1 to Unreal engine is now way more work than making Kenshi 2, because we have to port assets and make the old stuff work, where for Kenshi 2 we are making the assets from scratch in the Unreal-compatible way. If the player has more than 200 cats, and is in a squad smaller than 5, Red has a chance to pickpocket them when in talking range. videogame_asset My games. The game is fantastic as it is, I would be loathe to pass it over because of the Epic Store. I think ppl are already happy with Kenshi 1, its a great game for all of us, and we really want to see Kenshi 2. Kenshi 2: Release Date. 213. The sequel to Kenshi was announced via Steam platform quite hastily. Virus scan. Version. Tags for this mod. Kenshi 2 will share the first game’s codebase and engine. Don't panic. P.S. So the answers is easy. Thank god about the epic exclusive thing. Endorsements. Last Update: 18 Feb 2020. The player can immediately talk to Red to demand their money back. Uploaded by lucask8vf. Sep 26, 2019 @ 6:06am These are amazing news! Yes. I want to just be able to love you wholeheartedly like I already do. Does switching to the unreal engine mean multiplayer could be a possibility as a vanilla feature or mod? Kenshi. It might get pretty difficult to keep to that; enough media attention and Timmy will be calling with tantalizing offers that you can and should refuse. Because that being epic exclusive is pretty much the only way I wont be buying Kenshi 2. 1.0. Navigate to the folder where Kenshi_x64.exe is located. Since the new engine will be applied to both games. Now, what does that mean? Choose to be a thief, a bandit, a rebel, a warlord or a mercenary. close. In this case, Wugonorama's Kenshi 2 preset. We want Kenshi 1 ported? For obvious reasons they wont backwards engineer ( much) into kenshi 1 with the newer engine being applied into it, but the game will look probably a little better and will run alot smoother. There's evidence all over the map that the water levels used to be way higher, Skeletons, when entering the Swamp, comment how the whole place used to be under water... That much of a water level change, all that water had to go somewhere. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Since they’re building up a complete game altogether, this one will most probably take less than a decade to get to our digital shelves. Just focus on Kenshi 2, Kenshi 1 is fine as it is and the whole porting thing would probably neuter the modding scene. As the dev yesterday stated, they wont add balance/game breaking things into kenshi 1 from k2 but try to transfer possible things with as little effort as possible. More of a good thing, reusing the code and assets to make it happen in a year, rather that 5 (in the case of Subnautica). But Ogre (engine) will be updating to a new version. We need it right now? Last Thursday (08/08/19) we held an ‘Ask Me Anything’ on Reddit, Chris and Nat answered a number of community questions about Kenshi and the development of Kenshi 2. Has he disovered a new way to get the 600 entities acting all by themselves over such a large map? https://trello.com/b/tH5cLxBv/kenshi. Recently added 25 View all 1,185. Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. AMOEBOID. Blog #30: October Community Update . By Sam H Posted On October 30, 2019. There has been a change of plans with development, and we have switched to the Unreal engine! If you did a full engine conversion wouldn't it break ALL the mods? No. Find more subreddits like r/Kenshi -- Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. In light of the requests elsewhere on the forums, I’ve put together most of the questions and their answers below. Taking cues from the old Mount & Blade games, the sequel to Kenshi is currently under development. This doesn't mean Epic Exclusive, it's just a game engine choice. I guess it will be somewhat similar to M&B and M&B:W.But different ofc. Imagine like a fallout3/fallout new vegas type of difference. The FCS will remain the same, but will control less stuff. New comments cannot be posted and votes cannot be cast. Created by Wugonorama . #9. hardr1an. If not, the original Kenshi is one of the games you could play your entire life, so don’t worry. And remember no matter what not everyone will be happy sadly. Choose to be a thief, a bandit, a rebel, a warlord or a mercenary. Unique DLs-- Total DLs-- Total views. The newer ogre engine is much more capable. Kenshi 2 Style ReShade. Thats a brilliant show case of ressource management , to start creating a new kenshi but support/polish/finish the older one at the same time with the achievements from the developement of k2. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. A remaster or something down the line would be very cool though! Focussing on Kenshi 2 is honestly your best bet imo, as always thank you for your honesty and transparency! Don't worry about anything except doing what you all believe is best for Kenshi 2. We can focus more on gameplay. Hopefully they can focus on setting and lore with the bulk of their development time, and that will be amazing. That will make the best game and make the most people happy. Press question mark to learn the rest of the keyboard shortcuts. I saw Chris mention in an AMA that doing Kenshi in C+ was the only language he could use to have so many independant operators. Kenshi - Free Demo Available HereA free-roaming squad based RPG focusing on open-ended sandbox gameplay features rather than a linear story. hell they don't even really need to make a new map if it's 1000 years in the past, is that far back enough to see the original water level on the planet and maybe find out where all the water went? Is Kenshi 2 basically going to be Kenshi 1 but with a different setting? Shoutout to the modders for being absolute wizards. Modding support will be more complicated, Unreal is a difficult engine to work with and has limitations in this respect. The inspiration for this Shader is from a conceptual artwork for Kenshi 2, a concept that I found extremely beautiful and I hope that the developers keep the idea until the end. Games. Download: Manual; 0 of 0 File information. Hud working perfectly 2! Sep 26, 2019 @ 6:06am Focus on Kenshi 2 #10. chevron_right. Kenshi 2 is now on its way, check out our community updates and keep an eye on our social media to see how it’s progressing. And thats the reason for the rushed announcement yesterday, because they arent abandoning kenshi 1 or imply it is complete like most ppl interpretated from an earlier post they made. For obvious reasons they wont backwards engineer ( much) into kenshi 1 with the newer engine being applied into it, but the game will look probably a little better and will run alot smoother. By using our Services or clicking I agree, you agree to our use of cookies. Directly from Chris Hunt, Lo-Fi Games CEO and the man behind Kenshi: "Good news everyone! The newer ogre engine is much more capable. As ever if it's a more delicate or nuanced thing my direct messages are always open but I think in this case public debate is the best option. chevron_left. Fancy features, like maybe cloth physics for example, More work for us short-term, porting is a huge job. The list goes on, but you've got to stay alive first... Press J to jump to the feed. With it being 1000 years in the past, what will be cool is if we see almost the height of technology right before it becomes uncommon, that could make for some really cool things happening. Not worried about "selling out" to EGS. Focus on the sequel. Kenshi 2 Style ReShade. "The work we do on the engine upgrade will also be applied to Kenshi 1 as a free update. Research new equipment and craft new gear. Less work for us long-term, as we don't have to worry about engine bugs and features. We all clearly have the same information at this point, but I'm guessing it will have new features that set it apart from Kenshi 1; otherwise it wouldn't make much sense to me. Will be purchasing Kenshi when able at full price to support this project. Also to leave my vote for Kenshi 2. 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