Used if root scope isn't producer. As you can see, we have created a meta_effect that takes two arguments. states = { } The states included in the breakway country. expire = When the leader dies in history. Optional. ahead_reduction = The cost reduction if ahead of time. To select all pins, press Ctrl (Command on the Mac). Removes the specified targeted decision for the current scope. Optional. Where triggers do not need to be repeatedly checked random can be a performance light alternative to mean_time_to_happen for scheduling events. Adds the specified amount of air experience to the current scope. Optional. You can apply a Puppet Warp on regular layers, shape layers, type layers, Smart Objects, and even vector masks. Traits scope The trait to add. traits = { } The traits the leader spawns with. Fires the specified event for the current country. puppet = GER: Makes the specified country the puppet of the current scope. These scopes are used within effect scopes to control the execution of effects. Used after. ruling_party = The ruling party of the original country. Removes the specified scope from the faction led by the current scope. Forces an update to the variables of the dynamic modifier in case they need to be updated before the daily check. Adds planning skill to the current unit leader. Gives all the resources of a state to the target country. Moves the camera position over the specified state. Optional. You could also choose to execute people, for example you have 450,000 POWs and you can choose to execute how ever much you want or you can choose to execute the officers etc you maybe could also make camps where you want them executed but you can basically choose to murder Jews Poles Christian's etc but it would have a affect on population if you execute millions of your own, also you can choose to round up and arrest political opponents. Removes the core of the current scope from the specified state. Optional. Removes all ideas for the current scope that use the specified trait. Can also use syntax from set_country_flag to set a timed flag. Attacker scope state = / The attacker state. Optional. This is a community maintained wiki. Starts a border war for the specified attacker and defender. Adjusts the level of World Tension and adds an entry in the World Tension tooltip. Question. num_provinces = The number of provinces used in the state. on_win = The event to fire for the defender on a win. amount = / The amount to add. modifier = The opinion modifier to remove. Optional. Persists after execution until cleared via effect. Creates a field marshal for the current scope with the specified attributes. Add mines to a strategic region for the current country. Sets an AI strategy for the current scope. Removes a core for the specified country on the current scope. defender_modifier = / The modifier applied to attacker strength. Adjusts the popularity for the specified party in the current scope. Fires the specified news event for the current country. Saves the current scope as a key. logistics_skill = The logistics skill of the leader. If it is 1, it will return "artillery_equipment". value = The value to set it to: 0 or 1. name = The name to change the province to. amount = / The amount to add. cost_factor = Modifies the production cost. Kills the country leader of the designated ideology for the current scope. Adds a dynamic modifier to the current scope, Removes a dynamic modifier to the current scope. Starts a production line for the specified equipment for the current scope. Note that certain effects may take a value from a variable, i.e. A value of 1 sets the technology. How to Open the HOI4 Command Console : Press the ~ key to open the console. popularity = / The amount of popularity to change. To deselect all pins, press Ctrl+D (Command+D on the Mac). You might be knowing about the hearts of iron which is a strategy based video game. Creates a faction with the specified name for the current scope. Adds the specified equipment to the current scope. Starts construction in the current state for the specified building. The country the player becomes needs to be the scope in which the command is used. 1.0 end_puppet The target country. The ~ key is usually below the Esc key and to the left of the 1 key. Releases the country and sets the autonomy level for the specified country. Destroys the specified type and amount of ships controlled by the current scope. Anyway, Ukrainians have always ruled Russians, even in soviet times. You can not store "infantry_equipment_2" in a variable and use it here. Effects are used throughout the game in numerous scopes, most commonly National Focuses, Events and Decisions. Activates the specified decision for the current scope, ignoring triggers for the decision. Optional. List of commands []. Modifies the specified technology sharing group. Hoi4 Integrate Puppet. Adds the current scope to the specified technology sharing group. level = / The level to set the building to. However, meta-effects will let you use variables and scripted localization within them to build effects as if they were texts and run them. days = / The number of days to add to the mission. Used to define a diplomatic relation between the current scope and target scope country. Makes the specified country the puppet of the current scope. Puppet - Hearts of Iron 4 Wiki. Can be used as a scope to add multiple at once. Ukrainians forced the Russian to build shit! Optional. Remove the exile tag on a army leader, making them no longer be considered exile leaders. Deletes the specified division template and all units using it for the current scope. count = or all The amount to destroy. Removes a nuke from stockpile when used. localization = The localization key for the modifier. report. Note that removal will only remove equipment with the same producer defined in the effect. defender = / The defender state. Used in the province scope. Sets the current stability value for the current scope. states_filter = { } Filters to apply to the state assignment for the breakaway country. Removes the specified unit leader by their id. Adds a core for the current scope to the specified state. Yeah I wasnt sure either but I ended up buying both of those dlcs cause someone told me I could release my puppets with the TFV dlc but I just haven't figured out how to do it yet. Does not accept regular ideologies. Starts resistance in the specified state. Makes a country a government in exile in a set country, with a set starting legitimacy. The effects here must be used within a unit leader scope. desc = The description of the leader. These arguments will be used replacing the parameters [EQ_TYPE] and [EQ_LEVEL] inside the meta effect. picture = The graphical reference of the picture of the leader. Similar to swap_ideas. Adds to the current stability value for the current scope. The scoped country inherits the techs from the targeted TAG so be careful with the scope. Hoi4 Release Nation As Puppet Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. Disables resistance for the scoped state when the occupier is the specified country. is_locked = Whether the division is locked or not. efficiency = The initial production efficiency. Jun 13, 2016 @ 3:26pm Hmm I cant understand you, sorry. Adds an exact freedom score modifier to the current scope. There aren’t a lot of AI commands to play with. Makes the current scope the owner and controller of the specified state. Adds the specified amount of manpower to the current scope. Adjusts the number of research slots the current scope has. Adds the specified amount of manpower to the current state. defense_skill = The defense skill of the leader. Adds a claim for the current scope on the specified state. Adds the specified resource in the specified amount to the current state. Where triggers do not need to be repeatedly checked. Used in the province scope. But, the few options that we found can make a huge difference in certain scenarios. Optional. With just the name, the image must be in a folder that matches the tag of the current scope, for example /Hearts of Iron IV/gfx/leaders/GER/custom_pic.dds. Top Sites About Hoi4 Release Puppets - Petworld-online.com. After you warp to your desired result, press Enter (Return on the Mac) or click the check icon on the Options bar. progress = The initial production progress. Removes the specified idea from the current scope. Here’s how: On the Options bar, specify your desired settings: On your image, click to add a pin to an area you want to distort or anchor. Adds the specified combat buff to the current unit leader. At one point or another, you’re bound to come across puppet states in Hearts of Iron IV. callsign = The callsign of the ace. active = Whether the relation is started or broken. Puppet agent is a core service that manages systems, with the help of a Puppet primary server. Sets the political party setup for the current scope. Drag to rotate. Today we are going to talk about a list of all cheats and console commands for Hearts of Iron 4.For those who do not know much about this game, let us tell you that this is a game based on World War II and as a player you have to strategize techniques that can make your team win the war. Kills the country leader for the current scope. Cancels an on-going border war without a winner. Optional. Continue browsing in r/hoi4. HOI4 Commands List | HOI4 Cheats. Adds a claim for the specified country on the current scope. attack_skill = The attack skill of the leader. Defines a state flag. Changes the name of the specified political party for the current scope. Used in the province scope. Demotes the current unit leader to Commander (if Field Marshal). Allows to remove specified decision without running remove_effect. They won't even add loss of the population in a state, which you nuke. Optional. I've never tried releasing a puppet state, honestly I'm not sure it's possible. = Adds a modifier to the state. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). "all" will remove all wargoals. version_name = The name of the variant to produce. Adds the specified trait to the current unit leader. amount = The amount of resource to add. Installing the Puppet Server. Let's make previous effect accept equipment type and equipment level as variables stored in "eq_type" and "eq_level". Extends the duration of the timed idea by the specified amount. Refreshes the focus tree for the specified country, restarting the checks in allow_branch and position modifiers for focuses. Multiple can be defined. 9 comments. Displays a special tooltip for the specified decision in the effect tooltip. elections_allowed = Whether elections are allowed. id = What country the strategy is against. Optional. The current scope guarantees the target country. Adds specified number of nukes to the country's stockpile. Archived. I believe I am German, Welsh, Irish. If you spot a mistake then you are welcome to fix it. Changes the country leader's government type for the current scope. Saves the current scope as a key. Adds the specified trait to the current scope's country leader. Optional. This is used to execute effects without the player seeing them. Sets the legitimacy of governments in exile. This page includes help on how to use the command, argument explanation and examples. Used in the province scope. See Variables for information on the variable effects. When using state it nukes a random province in said state, with a preference to enemy occupied provinces. Optional. long_name = The new full name for the party. Optional. Increases resistance target in the specified state. last_election = When the last election was. release = GER: Releases the specified subject or core-only country as a free nation. Switches two ideas with a tooltip displaying any modifier differences between them. on_lose = The event to fire for the defender on a loss. planning_skill = The planning skill of the leader. picture = The graphical reference to the leader portrait. Whether you’re playing Britain, with the Dominions starting out as puppets, or if you’ve just conquered Germany as the Soviet Union and you decided to turn them into a friendly satellite state, they will come up in your game. id = Affect the specified province. Transfers the specified type of ship from the current scope to the specified country. Releases the specified subject or core-only country as a puppet for the current scope. Goes from 0 to 2. Optional. enemy = The country attacking the ally. cannot_retreat_while_defending = The bonus to grant. 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